naomi bios demul
- DX11OLD: fixed shader filter settings load - NAOMI: automatic analog controls mapping From my experience, this is the definitive emulator for running NAOMI and Atomiswave games. - better compatibility. - DX11: hw-like trilinear filter, optimise shadow - GDR: removed redundant gdrDemul plugin Changelog: - added all NAOMI/NAOMI2 dumps (not tested at all) Change ), You are commenting using your Facebook account. - GDR: fixed thread mode - PVR2: fix single modifiers (Soul Calibur) For the full DEmul guide and review please click here. - fixed AICA DMA :^|; )”+e.replace(/([\.$? - HOLLY: fix Holly registers for wince - brake in Atomiswave racing games works again - GAELCO: add Gaelco Footall 07.07.2015 Welcome to the DEmul Quick Start Guide. however, my Naomi ROMs are not in .zip, I got them in respective folders with .bin and .lst files in it. - CORE: added 7zip support for roms - CORE: ROMs overreading protection - other minor things was fixed or rewritten, I forget about - MISC: Romset in sync with current MAME - spu sync and buffer options Intel Video Drivers – Download - NAOMI: mahjong panel support - weird AICA LSA/LEA handling tweaks - better Dev.Box emulation - DX11: scaling added - NAOMI: nvram load/save fix - PAD: support for xbox360 gamepad (without analogs) - GPU: YUV transfer out of RAM fix - NAOMI: Mushiking IV/V/VI added. - DX11: network sort option - MISC: The About box no longer crashes lol, Changelog: JWE. - multisampling, And now for something completely different: DEmul WIP. It's an alpha/preview quality product so take it AS IS. - full rewrite aica DSP. We hope that all PADs can now be used with our emulator. - GAELCO: improved ball mechanic simulation - NAOMI: initdv2j DES key added, does not boot anyway - NAOMI: BIOS auto selection - NAOMI: board malfunction for A-C rev. Enjoy your game! - add analog input for NAOMI/NAOMI2/ATOMISWAVE, including lightgun (push F11 ingame) - Naomi2 shadows improvements (DX11NG) - DX11: Aspect ratio for 2nd shader filter's pass fix This guide will tell you how to set up DEmul quickly and with fewer details for those of you in a rush! - DX11: fix scaling with RTT - NAOMI2: Delay irq and TL status Configure paths so the emulator can find the BIOS, plugins, and arcade ROMs — click Config –> Plugins and Paths Emulator is now support 7zip romsets for the bioses and arcade systems, most of the protection/encryption formats for the arcade systems, many many new romsets added during last year and many previously unsupported games or game controllers now are supported. - GPU: fullscreen frequency fix - GPU: new DX11 translucent modifiers, aspect ratio support with hotkeys No, model 3 emulation still in the same state (except some overall graphics and compatibility improvements, made previously) all work currently suspended in favor to much more active supermodel emulator. - Xinput devices without vibration supported Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. - added DC mice Plugins Path – make sure this is directed to …\[your-DEmul-emulator-folder]\plugins\…, Roms and Bioses Paths – make sure this is directed to …\[your-DEmul-emulator-folder]\roms\…, Nvram Path – make sure this is directed to …\[your-DEmul-emulator-folder]\nvram\…, Step 7. - fixed hang in some WinCE games if VMU present - SPU: Sound stretching for slow machines - GAELCO: decode boot from Altera firmware Download the DEmul BIOS from the links above, open the archive with Winrar or 7-Zip, and place the contents in the ‘roms’ folder in your ‘DEmul 0.7’ folder In the ‘roms’ folder now there should be six files: ‘dc.zip,’ ‘naomi.zip,’ ‘naomi2.zip,’ ‘mie.zip,’ ‘hikaru.zip,’ and ‘awbios.zip.’ - CORE: trapa SH2 fix - filtered negative vertex coords (MK Gold with ATI fix) Sound, timing and graphics need improvement and speed up. - InitialD, ClubKart and Derby Owners magnetic card readers emulated (press PUSH6 key then game ask insert/take card) - fragment and vertex shader (offload calculation from CPU to GPU) Now emulator is able to run most commercial releases by various groups all along ( Log Out / New OpenGL plugin (gpuOGLv3). - fixed Marvel vs Capcom 2 character pictures during intro - CORE: Various fixes from the Issue tracker Naomi1/Dreamcast/Atomiswave need PS 2.0 compatible video cards, Naomi2 needs PS 3.0 compatible cards - CORE: dynarec instruction fix - multiple screen resolution (needs restart) There are so many changes compared to previous release so let`s describe only key points: - MISC: Elo touchscreen fixes for Atomiswave and NAOMI StarHorse forum (en) - autosave SRAM/EEPROM settings - added new DMA for PVR2 (fixed Sonic Shuffle) Winrar – Download BIOSes fix - added recently dumped NAOMI and Atomiswave sets - optional Bilinear filter - NAOMI: board malfunction for A-C rev. - CORE: SB_SFRES "softreset" emulation (imperfectfor dynarec) Is it because of this which cause the error? - DX11: two volume modifier implemented - GUI: more video cable mode selection - MISC: minor romset corrections - PAD: various bugs fix - Naomi2 screen scale (DX11NG) - GDR: gdrDemul is back from grave bug tracker (github) New GDR plugin gdrCHD. - HOLLY: rewrite SPG - CORE: internal time with windows time auto synchronization - fixed finally disk swap functionality (D2, Skies of Arcadia, etc) Not much work was done on the Naomi 2 subsystem too, there is no significant changes, just a little bit of fixes. - SH4: fix DIV0S, optimize DIV1 and add linking current block - SH4: Exception generate optimization, dinarec optimizations, minor speedup (major speedup for some games, like Under Defeat) - GPU: correct vertex intensity color clamping and many other changes and fixes, not worth or forgot to mention. - WWF Royal Rumble 4 players inputs - NAOMI: Ninja Assault Export (NJA4verA) added list and search for mistakes. - texture cache rewritten Hello from Russia! - foolproof VMU files creation - AWAVE: many fix for controls, rail-shooters playable - GPU: dx correct window size change First of all, the new SH4 core now have full MMU support for interpreter/dynarec modes, which is slightly improved compatibility and allow to run most of the WinCE games fast enough to play.
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